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- #ifndef _Fast_Math_H__
- #define _Fast_Math_H__
- #include <arm_math.h>
- // Constants
- #define ONE_BY_SQRT3 (0.57735026919f) // 1/sqrt(3)
- #define TWO_BY_SQRT3 (2.0f * 0.57735026919f)
- #define SQRT3_BY_2 (0.86602540378f)
- #define SQRT3 (1.73205080757f)
- #define SQRT2_BY_SQRT3 (0.8164966f)
- #define M_PI (3.14159265f)
- #define ONE_BY_SQRT3_Q14 (9459L) //0.57735026919 * 16384.0F
- #define SQRT3_BY_2_Q14 (14189L)//0.86602540378 * 16384.0F
- #define TWO_BY_SQRT3_Q14 (18918L)
- #ifndef SQ
- #define SQ(x) ((x)*(x))
- #endif
- // nan and infinity check for floats
- #define UTILS_IS_INF(x) ((x) == (1.0F / 0.0F) || (x) == (-1.0F / 0.0F))
- #define UTILS_IS_NAN(x) ((x) != (x))
- #define UTILS_NAN_ZERO(x) (x = UTILS_IS_NAN(x) ? 0.0F : x)
- void fast_sincos(float angle, float *sin, float *cos);
- float fast_arctan2(float y, float x);
- void SinCos_Lut(float angle, float *s, float *c);
- static __INLINE int32_t sclamp(int32_t v, int32_t minv, int32_t maxv) {
- if (v < minv) {
- return minv;
- }else if (v > maxv) {
- return maxv;
- }
- return v;
- }
- static void fast_norm_angle(float *angle) {
- *angle = fmodf(*angle, 360.0f);
- if (*angle < 0.0f) {
- *angle += 360.0f;
- }
- }
- static void normal_sincosf(float angle, float *sin, float *cos) {
- *sin = arm_sin_f32(angle);
- *cos = arm_cos_f32(angle);
- }
- #define degree_2_pi(d) ((float)(d) * M_PI / 180.0f)
- #define pi_2_degree(d) ((float)(d) * 180.0f / M_PI)
- #define INVALID_ANGLE 0x3DFF
- #define SIGN(x) (((x) < 0.0f) ? -1.0f : 1.0f)
- /**
- * A simple low pass filter.
- *
- * @param value
- * The filtered value.
- *
- * @param sample
- * Next sample.
- *
- * @param filter_constant
- * Filter constant. Range 0.0 to 1.0, where 1.0 gives the unfiltered value.
- */
- //#define LowPass_Filter(value, sample, filter_constant) (value = value * (1.0f - filter_constant) + sample * filter_constant)
- #define LowPass_Filter(value, sample, filter_constant) (value = ((float)sample - (float)value) * filter_constant + value)
- static float limitRPM(float vel_limit, float vel_estimate, float vel_gain, float torque) {
- float Tmax = (vel_limit - vel_estimate) * vel_gain;
- float Tmin = (-vel_limit - vel_estimate) * vel_gain;
- if (torque < Tmin) {
- return Tmin;
- }
- if (Tmax > torque) {
- return torque;
- }
- return Tmax;
- }
- #define MAX_H 1.1F
- static float lp_compestion(float w, float wc) {
- float comp = sqrtf(1.0f + SQ(w/wc));
- if (comp > MAX_H) {
- comp = MAX_H;
- }else if (comp < -MAX_H) {
- comp = -MAX_H;
- }
- return comp;
- }
- typedef struct { /* '<Root>/in' */
- float time; /* '<Root>/time' */
- float target;
- float diff;
- float Integrator;
- float Integrator1;
- float DT;
- }TD_t;
- void TD_run(TD_t *td, float in);
- void TD_Init(TD_t *td, float wc, float DT);
- #endif /* _Fast_Math_H__ */
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