#ifndef _Cirule_Buffer_h__ #define _Cirule_Buffer_h__ #include #include "os/os_type.h" #include "libs/utils.h" #define CBUFF_SUCCESS 0 #define CBUFF_FULL -1 #define CBUFF_EMPTY -2 typedef struct { u8 * buffer; int16_t buffer_len; int16_t w_pos; int16_t r_pos; }c_buffer_t; //used by dma static __inline__ void circle_update_write_position(c_buffer_t *cbuff, int pos){ cbuff->w_pos = pos; } static __inline__ int circle_get_read_position(c_buffer_t *cbuff){ return cbuff->r_pos; } c_buffer_t *circle_buffer_init(c_buffer_t *cbuff, u8 *buffer, int16_t max_len); void circle_reset(c_buffer_t *cbuff); int circle_put_one_data(c_buffer_t *cbuff, u8 data); int circle_put_data(c_buffer_t *cbuff, u8 *data, int16_t len); int circle_get_one_data(c_buffer_t *cbuff, u8 *data); int circle_get_data(c_buffer_t *cbuffer, u8 *data, int16_t len); #endif /* _Cirule_Buffer_h__ */